Nowadays, a multitude of states and behaviors could be self-reported using Personal Informatics systems but some of them, cannot be automatically gathered. Moreover this activity can be very awkward and complex and users can often fail in reporting their data due to forgetfulness, lack of time or motivation. To overcome these issues, and to collect self-reported data related to mood and emotions we propose to use Tangible User Interface.

A tangible personal informatics system for an amusing self-reporting

SARZOTTI, FEDERICO
2015-01-01

Abstract

Nowadays, a multitude of states and behaviors could be self-reported using Personal Informatics systems but some of them, cannot be automatically gathered. Moreover this activity can be very awkward and complex and users can often fail in reporting their data due to forgetfulness, lack of time or motivation. To overcome these issues, and to collect self-reported data related to mood and emotions we propose to use Tangible User Interface.
2015
UbiComp/ISWC Adjunct 2015
Osaka, Japan
September 7-11, 2015
roceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, UbiComp/ISWC Adjunct 2015
ACM
1033
1038
9781450335751
Federico, Sarzotti
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2318/1558261
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