Gait has been recently proposed as a biometric feature that, with respect to other human characteristics, can be captured at a distance without requiring the collaboration of the observed subject. Therefore, it turns out to be a promising approach for people identification in several scenarios, e.g. access control and forensic applications. In this paper, we propose an auto- matic gait recognition system based on a set of features acquired using the 3D skeletal tracking provided by the popular Kinect sensor. Gait features are defined in terms of distances between selected sets of joints and their vertical and lateral sway with respect to walking direction. Moreover we do not rely on any geometrical assumptions on the position of the sensor. The effectiveness of the defined gait features is shown in the case of person identification based on supervised classification, using the principal component analysis and the support vector machine. A rich set of experiments is provided in two scenar- ios: a controlled identification setup and a classical video-surveillance setting, respectively. Moreover, we investigate if gait can be considered invariant over time for an individual, at least in a time interval of few years, by comparing gait samples of several subjects three years apart. Our experimental analysis shows that the proposed method is robust to acquisition settings and achieves very competitive identification accuracy with respect to the state of the art.

Robust gait identification using Kinect dynamic skeleton data

Grangetto, Marco
2019

Abstract

Gait has been recently proposed as a biometric feature that, with respect to other human characteristics, can be captured at a distance without requiring the collaboration of the observed subject. Therefore, it turns out to be a promising approach for people identification in several scenarios, e.g. access control and forensic applications. In this paper, we propose an auto- matic gait recognition system based on a set of features acquired using the 3D skeletal tracking provided by the popular Kinect sensor. Gait features are defined in terms of distances between selected sets of joints and their vertical and lateral sway with respect to walking direction. Moreover we do not rely on any geometrical assumptions on the position of the sensor. The effectiveness of the defined gait features is shown in the case of person identification based on supervised classification, using the principal component analysis and the support vector machine. A rich set of experiments is provided in two scenar- ios: a controlled identification setup and a classical video-surveillance setting, respectively. Moreover, we investigate if gait can be considered invariant over time for an individual, at least in a time interval of few years, by comparing gait samples of several subjects three years apart. Our experimental analysis shows that the proposed method is robust to acquisition settings and achieves very competitive identification accuracy with respect to the state of the art.
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https://link.springer.com/journal/11042
Biometrics; Computer vision; Gait recognition; Microsoft Kinect; Person identification; Software; Media Technology; Hardware and Architecture; Computer Networks and Communications
Gianaria, Elena*; Grangetto, Marco
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2318/1684729
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