The present article consists of a systematic review of recent (2007–2018) empirical studies addressing the relationship between problematic gaming and dissociation. Nineteen peer-reviewed empirical studies that examined the relationship between problematic gaming and dissociation were identified. Recent Findings: The findings suggest that excessive video game use is linked to a variety of dissociative phenomena (e.g. depersonalisation experiences, escapism, psychotic-like experiences, game transfer phenomena). Summary: Dissociative experiences are associated with problematic gaming. The findings support the hypothesis that problematic video game use can represent a maladaptive coping strategy on which people can rely to escape from disturbing mental states, adverse emotions or real-life problems. In these circumstances, dissociative symptoms might represent the side effects of an alteration in consciousness that is generated by excessive video game use. However, further research (especially experimental and longitudinal) is required in order to establish a potential causal link between problematic gaming patterns and dissociation.

Dissociation in Problematic Gaming: a Systematic Review

Guglielmucci, Fanny;Franzoi, Isabella G.;Granieri, Antonella;Schimmenti, Adriano
2019-01-01

Abstract

The present article consists of a systematic review of recent (2007–2018) empirical studies addressing the relationship between problematic gaming and dissociation. Nineteen peer-reviewed empirical studies that examined the relationship between problematic gaming and dissociation were identified. Recent Findings: The findings suggest that excessive video game use is linked to a variety of dissociative phenomena (e.g. depersonalisation experiences, escapism, psychotic-like experiences, game transfer phenomena). Summary: Dissociative experiences are associated with problematic gaming. The findings support the hypothesis that problematic video game use can represent a maladaptive coping strategy on which people can rely to escape from disturbing mental states, adverse emotions or real-life problems. In these circumstances, dissociative symptoms might represent the side effects of an alteration in consciousness that is generated by excessive video game use. However, further research (especially experimental and longitudinal) is required in order to establish a potential causal link between problematic gaming patterns and dissociation.
2019
6
1
1
14
Depersonalisation, Dissociation, Escapism, Game transfer phenomena, Gaming disorder, Problematic gaming, Psychotic-like experiences
Guglielmucci, Fanny; Monti, Massimiliano; Franzoi, Isabella G.; Santoro, Gianluca; Granieri, Antonella; Billieux, Joel; Schimmenti, Adriano
File in questo prodotto:
File Dimensione Formato  
Guglielmucci2019_Article_DissociationInProblematicGamin.pdf

Accesso riservato

Tipo di file: PDF EDITORIALE
Dimensione 808.81 kB
Formato Adobe PDF
808.81 kB Adobe PDF   Visualizza/Apri   Richiedi una copia

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2318/1741023
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 29
  • ???jsp.display-item.citation.isi??? 24
social impact