The aim of the project is to design and develop a system, a framework and a “cultural heritage storytelling model” to ease the exploitation of transmedia storytelling in the promotion of cultural heritage, through the reuse of European digital cultural assets. It will provide institutions and enterprises with a powerful environment to design and develop transmedia contents and to improve the promotion of their activities. A transmedia model will be applied in order to engage citizens and tourists in narrative experiences, online and in physical spaces (test sites will be equipped in Greece, Italy, Bulgaria), improving their knowledge of values deeply connected with European identity, such as work, social equality, natural resources exploitation. This objective is accomplished through the design of a fictional open and expandable narrative universe created through research and historical documentation. Alternate reality Games, Augmented Reality, Game App, Immersive cinematic and Virtual reality will be among the technologies applied in StoryTECH. A Semantic Reasoner will be designed and developed to improve the reuse of digital archives by a wider audience and to provide authoring support to transmedia storytelling of cultural heritage. StoryTECH will develop also an Animation Framework in order to ease the production of multimedia contents by small institutions and SME.

StoryTECH 4 ever storytelling technologies for European values and heritage

Monaci, S.
;
Cuniberti, G.
;
2015-01-01

Abstract

The aim of the project is to design and develop a system, a framework and a “cultural heritage storytelling model” to ease the exploitation of transmedia storytelling in the promotion of cultural heritage, through the reuse of European digital cultural assets. It will provide institutions and enterprises with a powerful environment to design and develop transmedia contents and to improve the promotion of their activities. A transmedia model will be applied in order to engage citizens and tourists in narrative experiences, online and in physical spaces (test sites will be equipped in Greece, Italy, Bulgaria), improving their knowledge of values deeply connected with European identity, such as work, social equality, natural resources exploitation. This objective is accomplished through the design of a fictional open and expandable narrative universe created through research and historical documentation. Alternate reality Games, Augmented Reality, Game App, Immersive cinematic and Virtual reality will be among the technologies applied in StoryTECH. A Semantic Reasoner will be designed and developed to improve the reuse of digital archives by a wider audience and to provide authoring support to transmedia storytelling of cultural heritage. StoryTECH will develop also an Animation Framework in order to ease the production of multimedia contents by small institutions and SME.
2015
Proceedings of the 2015 Digital Heritage International Congress 21st Int’l VSMM, 13th Eurographics GCH, ICOMOS/ISPRS & CIPA, CAA Fall Symposium, Arqueológica 2.0, Space2Place, ArcheoVirtual
IEEE Catalog Number: CFP1508W-ART
415
416
978-1-5090-0254-2
978-1-5090-0048-7
https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=7413920&isnumber=7413813
augmented reality,computer animation,computer games,history,multimedia computing
Monaci, S.; Sanna, A.; Morreale, D.; Cuniberti, G.; Equizzi, M.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2318/1840440
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