In recent years, the traditional neuropsychological assessment of executive functioning has been enriched by introducing VR-based tools and identifying non-verbal physiological measures obtained with different devices such as the Eye Tracker (ET) and electroencephalogram (EEG). We propose an innovative protocol for a multidimensional and multicomponent assessment of Executive Functions (EFs). Through the use of the EXecutive-functions Innovative Tool (EXIT 360°), an original task for EFs is delivered via this innovative technological device: a comfortable, mobile-powered VR headset, combined with ET and EEG sensors. EXIT 360° can be considered an innovative solution for evaluating executive dysfunctions, through which participants are involved in a “game for health”, where they must perform everyday subtasks in 360° domestic environments. Integrating this VR-based tool with physiological devices will allow us to quickly obtain more information about executive dysfunctions. Overall, this innovative assessment wants to go beyond the effectiveness of VR-based tools or ET and EEG studies by combining different data for a multidimensional and multicomponent evaluation of executive functioning with high clinical usability and ecological validity.

An innovative solution for an integrated evaluation of Executive Dysfunctions

Cipresso P.
Last
2022-01-01

Abstract

In recent years, the traditional neuropsychological assessment of executive functioning has been enriched by introducing VR-based tools and identifying non-verbal physiological measures obtained with different devices such as the Eye Tracker (ET) and electroencephalogram (EEG). We propose an innovative protocol for a multidimensional and multicomponent assessment of Executive Functions (EFs). Through the use of the EXecutive-functions Innovative Tool (EXIT 360°), an original task for EFs is delivered via this innovative technological device: a comfortable, mobile-powered VR headset, combined with ET and EEG sensors. EXIT 360° can be considered an innovative solution for evaluating executive dysfunctions, through which participants are involved in a “game for health”, where they must perform everyday subtasks in 360° domestic environments. Integrating this VR-based tool with physiological devices will allow us to quickly obtain more information about executive dysfunctions. Overall, this innovative assessment wants to go beyond the effectiveness of VR-based tools or ET and EEG studies by combining different data for a multidimensional and multicomponent evaluation of executive functioning with high clinical usability and ecological validity.
2022
20
91
95
360° Environment; Assessment; Electroencephalogram; Executive Function; Eye tracker; Virtual Reality
Borgnis F.; Baglio F.; Rossetto F.; Riva G.; Cipresso P.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2318/1880985
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