The pedagogical implantation of the Bildungsroman responds to the need to support the process of defining humanidentity. This support has the burden of a double operation that recognises and seeks human identity as a narrative identity: it marks that unity that makes it possible to affirm that an identity is the same today as it was yesterday and will be tomorrow; it acts as a constant reminder so that each identity creates a story that is its own.As much as the pedagogical implantation of the bildungsroman still confirms its original function, the current configuration of ex-perience requires a reinterpretation in order to maintain its effec-tiveness.In this regard, it may be useful to examine the narrative structures that are not immediately attributable to the Bildungsro-man. This paper therefore aims to analyse the structure of televi-sion series and, through the example of Arcane: League of Legends, to identify those new elements that would allow the idea of the Bild-ungsroman to be translated and confirmed in other forms.

RIVISITARE IL ROMANZO DI FORMAZIONE: UNA SFIDA PER IL PENSIERO PEDAGOGICO

s. nosari
2025-01-01

Abstract

The pedagogical implantation of the Bildungsroman responds to the need to support the process of defining humanidentity. This support has the burden of a double operation that recognises and seeks human identity as a narrative identity: it marks that unity that makes it possible to affirm that an identity is the same today as it was yesterday and will be tomorrow; it acts as a constant reminder so that each identity creates a story that is its own.As much as the pedagogical implantation of the bildungsroman still confirms its original function, the current configuration of ex-perience requires a reinterpretation in order to maintain its effec-tiveness.In this regard, it may be useful to examine the narrative structures that are not immediately attributable to the Bildungsro-man. This paper therefore aims to analyse the structure of televi-sion series and, through the example of Arcane: League of Legends, to identify those new elements that would allow the idea of the Bild-ungsroman to be translated and confirmed in other forms.
2025
57
72
Identità narrativa; romanzo pedagogico; serialità pedagogica
s. nosari
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2318/2120158
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