This paper describes SoundScapeGenerator, a generic sys- tem for modelling and simulating soundscapes both in real and non-real time. SoundsScapeGenerator features algo- rithmsforthree-dimensionalsound-localisationandisable to model complex spaces. The system relies on abstract rule descriptions (generators) to simulate deterministic, “car- toonified” (loosely modelled) sequencing of sound events. It further supports virtual P.O.H. (point of hearing) and is able to render the final output in various channel con- figurations. Based on generative algorithms, the Sound- ScapeGenerator implementation allows real-time user interaction with ever-changing soundscapes, and it can easily communicate with other applications and devices. Finally, we introduce SoundScapeComposer, a higher level module developed for the SoDA project (dedicated to soundscape automatic generation), that has been built on top of SoundScapeGenerator, hiding most of the latter’s details to the user.

SoundScapeGenerator: soundscape modelling and simulation

VALLE, ANDREA
2014

Abstract

This paper describes SoundScapeGenerator, a generic sys- tem for modelling and simulating soundscapes both in real and non-real time. SoundsScapeGenerator features algo- rithmsforthree-dimensionalsound-localisationandisable to model complex spaces. The system relies on abstract rule descriptions (generators) to simulate deterministic, “car- toonified” (loosely modelled) sequencing of sound events. It further supports virtual P.O.H. (point of hearing) and is able to render the final output in various channel con- figurations. Based on generative algorithms, the Sound- ScapeGenerator implementation allows real-time user interaction with ever-changing soundscapes, and it can easily communicate with other applications and devices. Finally, we introduce SoundScapeComposer, a higher level module developed for the SoDA project (dedicated to soundscape automatic generation), that has been built on top of SoundScapeGenerator, hiding most of the latter’s details to the user.
XX Colloquio di Informatica Musicale 20th Colloquium on Music Informatics
Roma
20/22 ottobre 2014
Musiche liquide - Liquid Music Proceedings XX COLLOQUIO DI INFORMATICA MUSICALE 20TH COLLOQUIUM ON MUSIC INFORMATICS
Università IUAV di Venezia
65
70
9788890341335
Marinos Koutsomichalis; Andrea Valle
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Utilizza questo identificativo per citare o creare un link a questo documento: http://hdl.handle.net/2318/152887
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