The SoDA (Sound Design Accelerator) project aims at pro- viding a flexible software environment for soundscape gen- eration. Based on semantic information, it provides both an annotation schema and an annotated library of sound files that operates in relation to a generative system that delivers the final audio content. SoDA provides the user with various forms of interaction: from incremental assisted exploration of semantic and audio content in real-time to completely au- tomated off-line soundscape composition. In this paper we describe the semantic and audio components and the various interaction modes

Imaginary soundscapes: the SoDA project

VALLE, ANDREA
2014

Abstract

The SoDA (Sound Design Accelerator) project aims at pro- viding a flexible software environment for soundscape gen- eration. Based on semantic information, it provides both an annotation schema and an annotated library of sound files that operates in relation to a generative system that delivers the final audio content. SoDA provides the user with various forms of interaction: from incremental assisted exploration of semantic and audio content in real-time to completely au- tomated off-line soundscape composition. In this paper we describe the semantic and audio components and the various interaction modes
AudioMostly 14
Aalborg
01-03 10 2014
AM '14 Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound
ACM
5:1
5:8
9781450330329
Matteo, Casu; Marinos, Koutsomichalis; Valle, Andrea
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Utilizza questo identificativo per citare o creare un link a questo documento: http://hdl.handle.net/2318/153075
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