Deep Learning requires huge amount of data with related labels, that are necessary for proper training. Thanks to modern videogames, which aim at photorealism, it is possible to easily obtain syn- thetic dataset by extracting information directly from the game engine. The intent is to use data extracted from a videogame to obtain a repre- sentation of various scenarios and train a deep neural network to infer the information required for a specific task. In this work we focus on com- puter vision aids for automotive applications and we target to estimate the distance and speed of the surrounding vehicles by using a single dash- board camera. We propose two network models for distance and speed estimation, respectively. We show that training them by using synthetic images generated by a game engine is a viable solution that turns out to be very effective in real settings.
Estimation of speed and distance of surrounding vehicles from a single camera
Zaffaroni M.;Grangetto M.;
2019-01-01
Abstract
Deep Learning requires huge amount of data with related labels, that are necessary for proper training. Thanks to modern videogames, which aim at photorealism, it is possible to easily obtain syn- thetic dataset by extracting information directly from the game engine. The intent is to use data extracted from a videogame to obtain a repre- sentation of various scenarios and train a deep neural network to infer the information required for a specific task. In this work we focus on com- puter vision aids for automotive applications and we target to estimate the distance and speed of the surrounding vehicles by using a single dash- board camera. We propose two network models for distance and speed estimation, respectively. We show that training them by using synthetic images generated by a game engine is a viable solution that turns out to be very effective in real settings.File | Dimensione | Formato | |
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Camera Ready paper.pdf
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