In Virtual Reality (VR), users can feel embodied through a virtual body that mimics their physical one in terms of location, behavior, and movement. Several studies have explored users’ perception of self-avatar movement retargeting. However, the boundaries of dynamic changes of user movements and the process of adaption to new self-avatar behaviors remain unclear and require additional investigations. Exploring this motion retargeting techniques is crucial to both enhance the availability of this technology and improve its applications in rehabilitation therapies.
Dynamic Self-Avatar Motion Retargeting in Virtual Reality
Clocchiatti A.
2023-01-01
Abstract
In Virtual Reality (VR), users can feel embodied through a virtual body that mimics their physical one in terms of location, behavior, and movement. Several studies have explored users’ perception of self-avatar movement retargeting. However, the boundaries of dynamic changes of user movements and the process of adaption to new self-avatar behaviors remain unclear and require additional investigations. Exploring this motion retargeting techniques is crucial to both enhance the availability of this technology and improve its applications in rehabilitation therapies.File in questo prodotto:
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Descrizione: Dynamic Self-Avatar Motion Retargeting in Virtual Reality
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