Comic, games and cartoons represent effective tools in the communication of archaeology, history and cultural heritage to children. This paper presents the results, thoughts and recommendations from two pilot projects conducted by the Iraqi-Italian and Mongolian-Italian teams between 2017 and 2020.
Communicating Heritage to Children in Museums through Comics, Games, and Cartoons: A Comparison of Experiences in Iraq and Mongolia
Mirko Furlanetto;Carlo Lippolis;Roberta Menegazzi
2022-01-01
Abstract
Comic, games and cartoons represent effective tools in the communication of archaeology, history and cultural heritage to children. This paper presents the results, thoughts and recommendations from two pilot projects conducted by the Iraqi-Italian and Mongolian-Italian teams between 2017 and 2020.File in questo prodotto:
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