This paper presents a methodology for the synthesis and interactive exploration of real soundscapes. We propose a soundscape analysis method that relies upon a sound object behavior typology and a notion of ``sound zone'' that collocates objects typologies in spatial locations. Then, a graph-based model for organising sound objects in space and time is described. Finally, the resulting methodology is discussed in relation to a case study.
A Framework for Soundscape Analysis And Re-synthesis
VALLE, ANDREA;LOMBARDO, Vincenzo
2009-01-01
Abstract
This paper presents a methodology for the synthesis and interactive exploration of real soundscapes. We propose a soundscape analysis method that relies upon a sound object behavior typology and a notion of ``sound zone'' that collocates objects typologies in spatial locations. Then, a graph-based model for organising sound objects in space and time is described. Finally, the resulting methodology is discussed in relation to a case study.File in questo prodotto:
Non ci sono file associati a questo prodotto.
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.