GENTILE, MANUEL
 Distribuzione geografica
Continente #
EU - Europa 155
NA - Nord America 132
AS - Asia 80
SA - Sud America 12
AF - Africa 9
OC - Oceania 5
Totale 393
Nazione #
US - Stati Uniti d'America 132
IT - Italia 77
SG - Singapore 29
DE - Germania 17
GB - Regno Unito 14
NL - Olanda 14
BR - Brasile 10
ZA - Sudafrica 9
ID - Indonesia 8
IE - Irlanda 7
TW - Taiwan 7
HK - Hong Kong 6
AU - Australia 5
FR - Francia 5
ES - Italia 4
MY - Malesia 4
PL - Polonia 4
TH - Thailandia 4
TR - Turchia 4
CN - Cina 3
IN - India 3
IR - Iran 3
KR - Corea 3
PH - Filippine 3
PT - Portogallo 3
AT - Austria 2
CO - Colombia 2
GR - Grecia 2
RO - Romania 2
CH - Svizzera 1
FI - Finlandia 1
IQ - Iraq 1
LV - Lettonia 1
PK - Pakistan 1
RS - Serbia 1
UZ - Uzbekistan 1
Totale 393
Città #
Santa Clara 73
Singapore 24
Palermo 15
Cremona 9
Frankfurt am Main 9
Pretoria 9
Columbus 7
Dublin 7
Millingen aan de Rijn 7
San Mauro Torinese 6
Manchester 5
Sao Jose do Rio Preto 5
Taoyuan District 5
Ashburn 4
Brisbane 4
Orlando 4
Turin 4
Groningen 3
Jakarta 3
Los Angeles 3
Mirandola 3
Murcia 3
Naples 3
New York 3
Parma 3
Serang 3
Sheffield 3
Aix-en-Provence 2
Annapolis 2
Antalya 2
Bangkok 2
Barletta 2
Bristol 2
Bucharest 2
Caloocan City 2
Cankaya 2
Catonsville 2
Chiang Rai 2
Delft 2
Fisciano 2
Graz 2
Hamburg 2
Krakow 2
Livingston 2
Louisville 2
Marsala 2
Mering 2
Padova 2
Pangkalan Balai 2
Porto 2
San Antonio 2
Santander de Quilichao 2
Stonehaven 2
São Carlos 2
Adelaide 1
Americana 1
Amsterdam 1
Athens 1
Augsburg 1
Baghdad 1
Belgrade 1
Bengaluru 1
Corigliano d'Otranto 1
Crivitz 1
Daejeon 1
Florianópolis 1
Geneva 1
Gravataí 1
Helsinki 1
Hubli 1
Iesi 1
Johor Bahru 1
Lucca 1
Multan 1
Pisa 1
Pune 1
Quezon City 1
San Jose 1
Seattle 1
Seri Kembangan 1
Tashkent 1
Thessaloniki 1
Trapani 1
Vendôme 1
Viseu 1
Wiesbaden 1
Yangcheon-gu 1
Totale 314
Nome #
Cognitive Architectures for Serious Games 215
A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R: An Exploratory Study 41
Designing an Online Dungeons & Dragons Experience for Primary School Children 26
Social Practices based characters in a Robotic Storytelling System 24
ADOPTING SERIOUS GAMES TO FACILITATE SCHOOL-WORK ALTERNATION DURING THE COVID19 EMERGENCY 23
The Role of Metaphor in Serious Games Design: the BubbleMumble Case Study 22
Cognitive Robots and the Conscious Mind: A Review of the Global Workspace Theory 19
The role of mental rotation in TetrisTM gameplay: An ACT-R computational cognitive model 19
Cognitive Architectures for Serious Games 13
null 2
Totale 404
Categoria #
all - tutte 1.809
article - articoli 0
book - libri 0
conference - conferenze 888
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 2.697


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2022/202330 0 0 0 0 0 0 17 1 0 2 9 1
2023/2024195 24 14 15 14 17 16 15 17 2 16 19 26
2024/2025179 7 24 15 25 72 36 0 0 0 0 0 0
Totale 404