BOLDI, Arianna
 Distribuzione geografica
Continente #
EU - Europa 1.772
AS - Asia 1.189
NA - Nord America 1.112
AF - Africa 166
OC - Oceania 137
SA - Sud America 39
Continente sconosciuto - Info sul continente non disponibili 2
Totale 4.417
Nazione #
US - Stati Uniti d'America 934
DE - Germania 581
GB - Regno Unito 281
IN - India 256
IT - Italia 250
CA - Canada 133
MY - Malesia 122
NL - Olanda 119
AU - Australia 104
HK - Hong Kong 103
SG - Singapore 101
JP - Giappone 83
PH - Filippine 76
PK - Pakistan 75
FR - Francia 65
PT - Portogallo 59
IE - Irlanda 55
IR - Iran 44
ZA - Sudafrica 43
SE - Svezia 39
PL - Polonia 35
SA - Arabia Saudita 34
GR - Grecia 33
NZ - Nuova Zelanda 32
PR - Porto Rico 32
FI - Finlandia 30
KE - Kenya 30
CZ - Repubblica Ceca 28
ES - Italia 28
AT - Austria 27
CN - Cina 27
TH - Thailandia 25
TR - Turchia 25
NG - Nigeria 24
VN - Vietnam 24
RO - Romania 23
BD - Bangladesh 22
CH - Svizzera 22
ID - Indonesia 22
EG - Egitto 21
DK - Danimarca 20
IL - Israele 20
LK - Sri Lanka 20
NO - Norvegia 19
JO - Giordania 16
KR - Corea 15
AE - Emirati Arabi Uniti 12
TW - Taiwan 12
BE - Belgio 11
NP - Nepal 11
TZ - Tanzania 11
CL - Cile 10
CO - Colombia 10
MX - Messico 9
BG - Bulgaria 8
RU - Federazione Russa 8
BR - Brasile 7
ET - Etiopia 7
LB - Libano 7
LU - Lussemburgo 7
PE - Perù 7
QA - Qatar 6
TN - Tunisia 6
YE - Yemen 6
CM - Camerun 5
IQ - Iraq 5
PS - Palestinian Territory 5
MA - Marocco 4
SD - Sudan 4
UA - Ucraina 4
HR - Croazia 3
HU - Ungheria 3
KZ - Kazakistan 3
LT - Lituania 3
OM - Oman 3
RS - Serbia 3
ZW - Zimbabwe 3
BO - Bolivia 2
BT - Bhutan 2
BY - Bielorussia 2
CR - Costa Rica 2
MN - Mongolia 2
MT - Malta 2
MU - Mauritius 2
SC - Seychelles 2
SI - Slovenia 2
TT - Trinidad e Tobago 2
VE - Venezuela 2
ZM - Zambia 2
AM - Armenia 1
AR - Argentina 1
EE - Estonia 1
EU - Europa 1
FM - Micronesia 1
GE - Georgia 1
KW - Kuwait 1
LY - Libia 1
MO - Macao, regione amministrativa speciale della Cina 1
SK - Slovacchia (Repubblica Slovacca) 1
SS - ???statistics.table.value.countryCode.SS??? 1
Totale 4.415
Città #
London 65
Central 62
Dublin 40
Chennai 36
Singapore 36
Turin 36
Ashburn 35
Kuala Lumpur 34
Tokyo 31
Hamburg 30
Sydney 30
Los Angeles 28
Carolina 26
Melbourne 26
Milan 26
Montreal 26
Amsterdam 25
Berlin 23
Pune 23
Rinchoa 21
Chicago 20
Columbus 20
Vienna 20
Brisbane 19
Stockholm 19
Vellore 19
Karachi 18
Munich 18
Auckland 17
Petaling Jaya 17
Shah Alam 17
Dresden 16
Göttingen 16
Houston 16
Helsinki 15
Nairobi 15
Nelas 15
Delhi 14
Guntur 14
Kolkata 14
New Baltimore 14
Seattle 14
Tel Aviv 14
Frankfurt am Main 13
Lahore 13
Rome 13
Rostock 13
Shibpur 13
Stuttgart 13
Tübingen 13
Amman 12
Columbia 12
Hanover 12
Karlsruhe 12
Saint-Jerome 12
Boardman 11
Copenhagen 11
Jakarta 11
Kathmandu 11
Lagos 11
Mumbai 11
Philadelphia 11
Prague 11
Riyadh 11
Waterloo 11
Brooklyn 10
Cambridge 10
Central District 10
Dar es Salaam 10
Dehradun 10
Istanbul 10
Peshawar 10
Saarbrücken 10
Sacramento 10
Wellington 10
Würzburg 10
Bremen 9
Chandler 9
Cittadella 9
Gurgaon 9
Ho Chi Minh City 9
Hyderabad 9
Kochi 9
Lafayette 9
Leipzig 9
Minneapolis 9
New York 9
Northbrook 9
Palo Alto 9
Toronto 9
West Lafayette 9
Aalen 8
Cairo 8
Cologne 8
Jeddah 8
Long Beach 8
Manchester 8
New Delhi 8
North Bergen 8
Paris 8
Totale 1.618
Nome #
The human side of human-chatbot interaction: A systematic literature review of ten years of research on text-based chatbots, file e27ce432-1c90-2581-e053-d805fe0acbaa 3.012
Commercial video games as a resource for mental health: A systematic literature review, file 279e01ef-8cd1-4667-81ad-dc184de7ef42 950
Professionals, Streamers and Amateur Players: An Ethnography for Exploring Organizational Behaviours in Different Work-Play Conditions, file e27ce435-5a0f-2581-e053-d805fe0acbaa 167
Commercial video games as a resource for mental health: A systematic literature review, file e27ce432-8a8c-2581-e053-d805fe0acbaa 73
Una visione organizzazionale e sistemica del "trasferimento di tecnologia"., file e27ce427-02d7-2581-e053-d805fe0acbaa 69
“Proto-organizations” in human-AI teams: exploring organizational abilities in a collaborative-competitive video game, file e27ce435-5c6b-2581-e053-d805fe0acbaa 55
Organizational behaviours in online virtual gaming environments: a digital ethnography, file e27ce434-cf16-2581-e053-d805fe0acbaa 48
Professional, streamers and amateur players: a virtual ethnography for exploring organizational behaviours in different work-play conditions, file e27ce435-5a11-2581-e053-d805fe0acbaa 40
Escape To Learn: efficacia delle escape room digitali sull'educazione ambientale. Il ruolo delle differenze di gemere., file fb704f09-5aea-4d2b-86e4-d682b72d535f 36
Playing during a crisis: The impact of commercial video games on the reconfiguration of people’s life during the COVID-19 pandemic, file e27ce435-5c4a-2581-e053-d805fe0acbaa 21
Methodological Challenges, Risks, and Ethical Implications in Game Research, file 10c26098-55f7-4d15-afd0-35ea47449241 11
Quantifying the Body: Body Image, Body Awareness and Self-Tracking Technologies, file e27ce435-1b4b-2581-e053-d805fe0acbaa 7
Collaborating with a Text-Based Chatbot: An Exploration of Real-World Collaboration Strategies Enacted during Human-Chatbot Interactions, file 3e3992e0-5967-4d74-8ee1-9e796d39f6bf 6
Making sense of the pandemic: Multiple functions of commercial video games during one year and a half of COVID-19 crisis, file eb274e48-b0ce-4d76-ac9d-699a4ed313e0 6
Exploring the Lived Experience of Behavior Change Technologies: Towards an Existential Model of Behavior Change for HCI, file 2e12c35d-b297-48e9-957b-49e289fc532a 3
How Do People Ascribe Humanness to Chatbots? An Analysis of Real-World Human-Agent Interactions and a Theoretical Model of Humanness, file 4235db39-2150-4848-8406-923186d84735 2
Playing during a crisis: The impact of commercial video games on the reconfiguration of people’s life during the COVID-19 pandemic, file b2e1efee-e3c6-44bf-9df2-e8699f51377b 2
"Is It Legit, To You?". An Exploration of Players' Perceptions of Cheating in a Multiplayer Video Game: Making Sense of Uncertainty, file c4c52cbf-a2be-41f5-be7f-635f5fee195b 2
"Is It Legit, To You?". An Exploration of Players' Perceptions of Cheating in a Multiplayer Video Game: Making Sense of Uncertainty, file 4a78f4ea-a867-4cf2-85ce-8013115a293f 1
How Do People Ascribe Humanness to Chatbots? An Analysis of Real-World Human-Agent Interactions and a Theoretical Model of Humanness, file 801ffb30-1da9-4909-99a3-10ab53e7bd59 1
Playing as the world falls apart: the role of commercial video-games during the COVID-19 Pandemic, file 82ce9908-cb8c-4267-ace9-f29617b52a09 1
The human side of human-chatbot interaction: A systematic literature review of ten years of research on text-based chatbots, file e27ce431-d01f-2581-e053-d805fe0acbaa 1
Playing during a crisis: The impact of commercial video games on the reconfiguration of people’s life during the COVID-19 pandemic, file e27ce435-5c49-2581-e053-d805fe0acbaa 1
Totale 4.515
Categoria #
all - tutte 5.666
article - articoli 0
book - libri 0
conference - conferenze 893
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 6.559


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/20193 0 0 0 0 0 0 0 0 0 0 3 0
2019/20208 1 0 1 1 1 1 0 1 0 1 0 1
2020/202133 0 0 3 0 0 0 0 1 0 7 5 17
2021/2022805 9 21 14 23 14 20 31 96 161 159 135 122
2022/20233.441 144 138 223 353 359 245 427 438 422 447 242 3
2023/2024188 5 9 5 40 18 17 35 24 11 11 13 0
Totale 4.515