In this paper we want to describe the possibility to introduce game mechanics within the methodologies commonly used in the evaluations of interactive systems. Through the set up of a "gamified user field test" we intended to show how it is possible to increase the engagement and self-motivation of people that take part in evaluation activities.

Playing in the Wild: Enhancing User Engagement in Field Evaluation Methods

RAPP, AMON
First
;
CONSOLE, Luca;SIMEONI, ROSSANA
2012-01-01

Abstract

In this paper we want to describe the possibility to introduce game mechanics within the methodologies commonly used in the evaluations of interactive systems. Through the set up of a "gamified user field test" we intended to show how it is possible to increase the engagement and self-motivation of people that take part in evaluation activities.
2012
Academic Mindtrek 2012
Tampere
3-5 Ottobre 2012
Proceeding of the 16th International Academic MindTrek Conference
ACM
227
228
A. Rapp; A. Marcengo; L. Console; R. Simeoni
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2318/135344
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